New video released for Subnautica 2 developed by Unknown Worlds offers exciting clues about the depths of the game. From concept designs to the production process, visual development director Cory Strader and AI designer Antonio Muñoz Gallego explain in detail. This new sea creature called Collector Leviathan stands out as the first enemy players will encounter in the game.
The creation of the creature heavily involves light, sound, and environmental interactions. Developers mention that they applied behavior trees on Unreal Engine 5, using AI technologies to track players and respond to environmental factors. As a result, the Collector Leviathan is designed as a dynamic enemy capable of reacting in real-time to player movements.
Subnautica 2 offers a survival and adventure experience set in an ocean filled with strange sea creatures and diverse ecosystems waiting to be explored. Players will encounter new threats while exploring the game world alone or with up to three friends, battling harsh environments and uncovering the mysteries beneath the waves.