GTA 6 discussions continue to dominate gaming conversations, fueled by a wave of claims, leaks, and rumors. A recent topic focuses on the potential number of interiors players might explore, suggesting that the upcoming title could feature a notably higher proportion of interactive spaces.
Past rumors have floated the idea that a smaller map size could be paired with a larger interior footprint, potentially allowing interiors to account for around 70% of the city’s space. While Rockstar Games has not provided any official explanation, speculation remains persistent as new claims emerge.
According to a recent leak, players might be able to enter 67% of the buildings in GTA 6. While this percentage is lower than some earlier conjectures, it would still mark a substantial increase from GTA 5. Critics warn that such a rate could be misleading, since it may refer to a subset of structures rather than the total number of buildings in the game.
Some gamers argue that a high interior ratio could be unnecessary, preferring to focus on key locations like large shopping centers and casinos where the experience is more impactful. They emphasize quality over quantity, hoping Rockstar will prioritize memorable interiors over sheer volume.
As the release approaches, discussions are sure to intensify. Until the developer team provides clear details, expectations from all corners of the community will continue to shape the narrative around GTA 6’s interior design. It remains evident that anticipation is high and its impact on conversations about the game is unmistakable.